Aether Platform · 13 games

Procedural games on shared edge infrastructure.

Each game is asset-free (procedural geometry, synthesized audio), event-replay scored at the edge, and shares the same Three.js + Cloudflare D1 platform. The bundle is split so loading any game only downloads its small per-game payload on top of the shared engine.

00 · LIVE

Aether Drift

Ring-runner

Glide through the unseen lattice. Pass procedural rings to extend your drift; miss and time burns.

    01 · MVP

    Pulse

    Rhythm-tap timing

    Tap when the expanding ring crosses the fixed hit ring. 60 seconds, BPM ramps 90 → 140, perfect timing ladders into combo.

      02 · MVP

      Hailstorm

      Dodge / bullet-survive

      Steer through procedural projectile waves; score is survival time × dodges narrower than 4 units.

        03 · MVP

        Bulwark

        Defend-the-core

        Tap incoming orbs before they reach the core. Five leaks ends the run; kills minus leaks scores.

          04 · MVP

          Sigil

          Path-trace precision

          Five procedural glyphs. Trace each with your pointer; deviation per sample buckets into a combo multiplier.

            05 · MVP

            Foraging

            Timed-collect arena

            Gather decaying orbs in 90 s. Fresh-orb value pays more; same-color chains the multiplier up to 2.0×.

              06 · MVP

              Echo

              Memory-recall sequence

              A four-segment ring flashes a sequence; repeat it with keys 1–4 or by tapping. Depth × depth scoring + RT bonus.

                07 · MVP

                Quickdraw

                Reflex react-to-cue

                One of four directional cues appears; press matching key or swipe within 300 ms. Latency is bucketed and scored.

                  08 · MVP

                  Lattice

                  Connectivity puzzle

                  Rotate tiles to connect source to sink. Server runs BFS after each move; under-par bonuses compound across boards.

                    09 · MVP

                    Spire

                    Precision-stack

                    Tap to drop a sweeping block. Each block's footprint trims to the prior top. Perfect-center bonus.

                      10 · MVP

                      Ascent

                      Vertical platform-chain

                      Charge & aim. Release to launch. Parabolic arcs to the next platform. Camera floor rises.

                        11 · MVP

                        Frequency

                        Continuous-control hold-in-band

                        One axis, one needle, 60 seconds. Stay inside the sweeping band; streak multiplier climbs to 2× at 10 s of hold.

                          12 · MVP

                          Resonance

                          Territory / area-control

                          Tap to claim cells on a wraparound grid. 8 s decay; tap a neighbor to refresh. Score is integrated held-area × cluster multiplier.